Monday, 31 October 2011

Magnate: The Officers, Part III


It's been a while since my last update and I apologize, it's been a busy time for the team. All departments are full steam ahead!

The team has grown since my last update with Brendon Healy joining us as the music composer. I'm still not sure how to post audio files, once I figure that out, I'll put up a sample of this man's genius! Promise!

Another new member to the team is Kristin Warren. She joins us as a designer in charge of the crafting system and item designs.

In other news, Zélie Bérubé has finished all 96 officer portraits I commissioned from her and they turned out amazing. There are a total of 9 personalities and each personality contains 8 unique officers. Each personality dictates the Leadership, Politics, Charisma and Composure range that officer will begin with. It also dictates the max improvements and chance for statistical increase in the aforementioned stats.
 
Below is a sample of portraits and statistics from the "Natural Born Leader" personality. Like the name suggests, these officers have an affinity to leadership, they also have a firm grasp on politics but have average charisma and composure statistics.

Biography
Quit the Procella Army shortly after being promoted to captain due to some disagreements with the brass' treatment of her men. Short tempered and does not tolerate stupidity in her legion.
Perk
Negates Security degradation within the territory she is stationed in.

Biography
Rose through the ranks of the Adamas military at a steady pace only to be let go without warning. He believes he was released from the king's service due to a misunderstanding with Princess Lenya while on duty as her guard.
Perk
When performing a Town Inspection, calculate as though relevant officer stat is 100.

Biography
Son of the famous Stream "Shadow Buster" Crosser, Kadrin left Pecunia to start his own Crosser legacy.
Perk
+5% to damage when dealing damage against shadow beings.

Biography
Bastard child of a wealthy merchant, he was forcibly removed from his mother in Thalassa when his father's only other son died on a hunting accident. Though he was groomed to take over the family business, he managed it from a distance, letting his sisters take over after their father passed.
Perk
+10% to town weekly income.

Biography
Once the leader of a prominent mercenary group, Ngo bite off more than he could chew by accepting a contract against Fulcio.
Perk
+5% to damage when dealing damage against mercenaries.

Biography
Middle child of a noble family in Amicitia, she was sent to the monastery to follow the light. Her inability to sit quietly ensured that she'd become an outsider in the very subdued sisterhood.
Perk
Happiness +20 bonus within any territory Chelle Inverse resides in.

Biography
Brought up in a very abusive household, Dimitri was always the escape goat for his older brothers. He ran away to Pecunia at a young age and joined the Pecunia military only to leave after a shady attack on a local thieves' guild.
Perk
Negates Civil Order degradation within the territory he is stationed in.

Biography
Is the elder sister of a potential maiden. Ignored by her family, she turned to the streets for attention, eventually leading a small group of young men doing random crimes. Finally turned her life around when a little boy was caught in the middle of one of her schemes. He lived. She saw the folly of her ways.
Perk
+5% to replenishments within town she resides in.

As you can see, each officer has a small blurb about their past and a perk they bring to the table.

Probably not the next update, but soon as we get some initial combat UI art done, I'll dive into that. I'm still not sure when or what the next update will touch upon. :D 

Oh and watch Ben-to, man is that anime hilarious!

Friday, 7 October 2011

Magnate - Ability Tree: Regular

The last couple of weeks have been pretty crazy but I finally finished the first draft of the ability trees! There are still some changes to the art I'd like to see happen but I thought I'd go ahead and give you all a taste of what the abilities might look like if my first draft survives tweaks and edits.

So, here is the breakdown of abilities in the Regular's ability tree.



A. Leaders Wanted
Passive Ability
Increase officer's Might by 2%. Units under the officer's leadership has their hit points increased by 1.



B. Run Down
Active Ability
Requires 1 point spent in the Regular Tree
50 Energy Cost
Charge the enemy's front line dealing legion damage and stunning them for 2 seconds.

C. The Shield
Passive Ability
Requires 1 point spent in the Regular Tree
Units under the officer's leadership are able to equip a shield.

D. Quick Strike
Active Ability
Requires 1 point spent in the Regular Tree
25 Energy Cost
30 second cooldown
Strike the front enemy for legion damage +25 twice.
E. Focus
Passive Ability
Requires 2 points spent in the Regular Tree
Increase avoidance rate by 2%.

F. Shield Stance
Active Ability
Requires 1 point into The Shield
25 Energy Cost
30 second cooldown
Decrease damage taken by 20% for 5 seconds.

G. Smack Down
Passive Ability
Requires 1 point in Run Down
Requires 3 points spent in the Regular Tree
Run Down deals an additional 20% damage when activated.

H. Killer's Focus
Active Ability
Requires 1 point in Focus
Requires 4 points spent in the Regular Tree
25 Energy Cost
30 second cooldown
The next offensive ability used gains 10% to the critical chance.
I. Roguish Charm
Class Unlock
Requires 5 points spent in the Regular Tree
The Officer is promoted to a Rogue.
Gain Might: 2 - Dexterity: 10 - Intellect: 6.
Units under the officer's leadership have their hit points increased by 1.
J. Warrior's Way
Class Unlock
Requires 5 points spent in the Regular Tree
The Officer is promoted to a Warrior.
Gain Might: 8 - Dexterity: 8 - Intellect: 2.
Units under the officer's leadership have their hit points increased by 1.

And there you have it! The Regular ability tree. I'm still not sure what the next post will contain but if you have anything you'd like me to touch on, please feel free to send me an email and I'll see what I can put together! :D

Thank you for reading and I hope we see you again!