Tuesday 21 February 2012

Magnate: PSS Update!


It's a new record!

Nothing but good news for this update. We are 3 days away from submitting our demo to Sony and GDC and we've made amazing progress. To think that a mere 9 days ago we did not have a build for the PlayStation Suite to having a playable demo in 12 days is going to be pretty amazing. Mad props to Roger and Eric for crunching this out like a boss.

I thought I'd give everyone some in-game screenshots (yes, I'm looking at you, Jacques) on our progress thus far!

This is the combat UI in game.

Testing our dialogue UI.

All the game pieces on the part of the world we'll be using for the demo.


Also, some of our plans have changed. We still plan on bringing Magnate out for the PC, but you'll be seeing an iOS version first! We've written a whole new script for this new platform, but it will still involve the wonder twins Aiden and Kira. Our plan is to have it done by April! I'll keep you all posted as we go!

And that's it! Think I'll go flip some pancakes.

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