Friday, 17 February 2012

Magnate: Big News and We're Hiring!

That's right! Just 10 days since our last update! "It's a new record!" Ok, it's not but that DDR voice clip just ran through my head and I thought I'd share! :)

There have been a few more changes in our roster again this week. It seems we can't keep our writers as Josh has left the team due to a busier than anticipated schedule. So, we are currently looking for a side quest writer to join our team. If you or someone you know thinks they are up to the challenge, please add me on skype at tim.kiem and we'll talk!

But we've also gained a programmer in Eric! So our programming department has leveled up yet again!

We also have huge news! Our entire team is working extra hard to get a demo into GDC (http://www.gdconf.com/) and we have less than 7 days to submit our gameplay video! Wish us luck as we drive forward to this important milestone. What's more impressive is that we are submitting it for the PlayStation Suite (http://en.wikipedia.org/wiki/PlayStation_Suite) so expect it on other platforms as well as the original PC. This is an exciting time for Magnate!

And with that amazing news, I present to you the combat GUI. Of course, a reminder that this is a mockup.


 So, users will be facing their enemies much like RPGs of old. The bottom three UIs represent the player's army.

 
In this, we see the portrait of an officer by the name of Annam who is a level 60 daimyo. In the honeycomb cluster are 4 abilities at his disposal. These 4 abilities can be set at any time before combat is initiated. Each ability uses up Energy and has a cooldown. Energy is recovered at a base rate of 2 per second. During all this, there are also auto-attacks occurring for both sides. So, this is a real time old school RPG combat system! :) It's all about how well you manage your Energy and the abilities you bring to the fight.

 
Hopefully I'll have good news in a week's time and I'll definitely post updates more often now that we have a facebook (http://www.facebook.com/DASMagnate) page!

Until next time! I am Captain Pla...Tim!

No comments:

Post a Comment