Apologies for the 2 month gap on this update! Our team has gone through a lot and I'll take the time to talk about it right here, right now! As always, I like getting the bad news out of the way so we can end on a high note, so here goes.
I'm afraid to report that two of our members have taken a step back from the project due to personal reasons. Reuben has left the team after producing a large portion of the 7 chapters of our story, he brought a lot of ideas to the table and we are grateful for his contributions. Next is Joe, who has not had enough time to dedicate to our project and did not want to hinder our progress, he will be missed.
Due to Joe's chaotic life, production of the title could not start in a timely fashion. We are about 3 months behind our original forecast and have moved our final date to May or June.
And that's the bad news. Onto the good!
We lose two valued members but we've gained many during the last 2 months.
Within the programming department we see the addition of Will and Roger. Will has been hard at work getting our combat prototype up with our crafting system and our large item list. Roger has taken up Joe's position and will be building the foundation for our title. Both are very talented and passionate about Dominion Arts' dreams and goals.
Our writing staff, though have lost Reuben, has gained 2 additional talents in the form of Patrick and Josh. Patrick will be taking over Reuben's position as Main Plot Writer and Josh comes in to create meaningful side quests.
And now onto ooh shiny! Below are two GUI screens created by our masterfully talented Jynx!
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GUI with the Ability Tree. |
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GUI with the Gear window. |
The Ability Tree we've talked a bit about in the past, this is how it fits into our GUI. The second displays our Gear screen and gives you a sneak peek at the item slots.
On our next update, I'll show off some more GUI with our combat and go into more details as to how battles will progress! Next time on Dragon Ba...err...Magnate! Before the month's end, I promise! But...don't go to the bank with that >.>
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